勇闖新世界︰ W!o《卡夫卡村》變形祭︰品味科學‧教具教材‧【專題】 GEM‧PD‧遊戲精神

即將結束這個【專題】,有些讀者也許會覺得

怎麼還沒談多少『 GEM 』語言的詞彙與程式就 END 耶??!!

其實正因為 Pd 的程式環境很適合『自學自習』,作者曾經也是本著『遊戲精神』去玩玩弄弄,並且在探索『箱子』之過程中得到了許多的『發現樂趣 』。因此很希望讀者能夠親嚐親驗,一如

Jessica Trybus 女士所寫的

Game-Based Learning: What it is, Why it Works, and Where it’s Going

Education is not the filling of a pail, but the lighting of a fire. –William Butler Yeats


Introduction

Deconstruct the fun in any good game, and it becomes clear that what makes it enjoyable is the built-in learning process.

To progress in a game is to learn; when we are actively engaged with a game, our minds are experiencing the pleasure of grappling with (and coming to understand) a new system. This is true whether the game is considered “entertainment” (e.g., World of Warcraft) or “serious” (e.g., an FAA-approved flight simulator).

The implications of delivering game experiences for education and training are enormous. In the US, nearly 170 million people played computer and videogames in 2008 , spending a record $11.7 billion . Harness the power of well-designed games to achieve specific learning goals, and the result is a workforce of highly motivated learners who avidly engage with and practice applying problem-solving skills.

Because of good game design, more than 11 million subscribers spend an average of 23 hours per week immersed in World of Warcraft. A growing core of game-based learning experts use the same design principles to make it compelling for surgical students to practice and hone proper laparoscopic techniques on a virtual patient , or inspire first responders to frequently rehearse and sharpen their training in a simulated hazardous materials emergency . The emerging truth: the same factors that make well-designed games highly motivating also make them ideal learning environments.


What is Effective Game-based Learning, and Why Does it Work?

When education or training feels dull, we are not being engaged and motivated. In other words, we’re not really learning. “Learning” doesn’t mean rote memorization—it means acquiring the skills and thought processes needed to respond appropriately under pressure, in a variety of situations.

We don’t need more time in the classroom to learn how to think and perform in the face of real-world challenges. We need effective, interactive experiences that motivate and actively engage us in the learning process. This is where game-based learning comes in. As it turns out, for many years, videogame designers have been producing and refining highly motivating learning environments for their players to enjoy.

Good game-based learning applications can draw us into virtual environments that look and feel familiar and relevant. According to Dr. Susan Ambrose, director of Carnegie Mellon’s Eberly Center for Teaching Excellence, this is motivational because we can quickly see and understand the connection between the learning experience and our real-life work.

Within an effective game-based learning environment, we work toward a goal, choosing actions and experiencing the consequences of those actions along the way. We make mistakes in a risk-free setting, and through experimentation, we actively learn and practice the right way to do things. This keeps us highly engaged in practicing behaviors and thought processes that we can easily transfer from the simulated environment to real life. Research supports the effectiveness of game-based learning in virtual environments—for example, according to a meta-analysis of flight simulator training effectiveness, simulators combined with aircraft training consistently produced training improvements compared to aircraft-only training .

In contrast, traditional, passive training approaches drill us on certain narrow procedures, and then evaluate us on our memory of what we were told. Even when we successfully retain the lesson’s facts and procedures, our behavior in true-to-life situations remains untested. In addition, even the most comprehensive training program cannot cover procedures for every complex eventuality that we will encounter—no matter how thick the binder is. In game-based environments, we learn not only the facts, but also the important, underlying hows and whys. This understanding of deeper, more abstract principles prepares us to perform consistently and effectively, even in new and unexpected situations.

………

 

文本所言︰『享受挑戰』。若是旅途上還可自主的發掘材料,品味理解後閱讀之喜悅,終將成為一獨立學習之學習者乎!!??