W!o+ 的《小伶鼬工坊演義》︰【新春】 復古派 《七》 RetroPie 金手指

不知是否是人性使然,有了科舉考試,也就有了『作弊』小抄︰

1280px-Imperial_examination_cheating_material

 

傳說《列仙傳》記載︰

許遜,南昌人。晉初為旌陽令,點石化金 ,以足逋賦。

其所化之『石金』可『如真』三十年!?

若講《列仙傳》是漢朝劉向所著,宜乎查無其人其事也?!

許遜

許遜(239年-374年),敬之晉代著名道士南昌縣(今屬江西)長定鄉益塘坡人,祖籍河南汝南[1]道教淨明道閭山派尊奉的祖師,許遜於晉太康元年(280年)出任旌陽(今屬四川)令,人稱許九郎許旌陽旌陽祖師感天大帝,又稱許天師許真君

 

不過 W!o+ 對『點石成金』的見解倒很玄,重點祇一句︰

紅樓夢》太虛幻境對聯

假作真時真亦假;

無為有處有還無。

並認為所謂人心『做事』首要︰

有心為善,雖善不賞;

無心為惡,雖惡不罰。

 

※作者註

聊齋志異』首篇

考城隍

宋公諱燾,邑庠生。一日,病臥,見吏人持牒,牽白顛馬來,云:「請赴試。」公言:「文宗未臨,何遽得考?」吏不言,但敦促之 。公力疾乘馬從去。 路甚生疏。至一城郭,如王者都。移時入府廨 ,宮室壯麗。上坐十餘官,都不知何人,惟關壯繆可識。檐下設几 、墩各二,先有一秀才坐其末,公便與連肩。几上各 有筆札。俄題紙飛下。視之,八字云:「一人二人,有心無心。」二公文成,呈殿上。公文中有云:「有心為善,雖善不賞;無心為惡,雖惡不罰 。」諸神傳讚不 已。召公上,諭曰:「河南缺一城隍,君稱其職。 」公方悟,頓首泣曰:「辱膺寵命,何敢多辭?但老母七旬,奉養無人,請得終其天年,惟聽錄用。」上一帝王像 者,即命稽母壽籍。有長鬚吏,捧冊翻閱一過,白:「有陽算九年。」共躊躇間,關帝曰:「不妨令張生攝篆九年,瓜代可也。」乃謂公:「應即赴任;今推仁孝之 心,給假九年,及期當復相召。」又勉勵秀才數語 。二公稽首並下。秀才握手,送諸郊野,自言長山張某。以詩贈別 ,都忘其詞,中有「有花有酒春常在,無燭無燈 夜自明」之句。公既騎,乃別而去,及抵里,豁若夢寤。時卒已三日。母聞棺中呻吟 ,扶出,半日始能語。問之長山,果有張生,於是日死矣。後九年 ,母果卒。營 葬既畢,浣濯入室沒。其岳家居城中西門內,忽見公鏤膺朱幩,輿馬甚眾,登其堂,一拜而行。相共驚疑,不知其為神 。奔詢鄉中,則已歿矣。公有自記小傳,惜亂 後無存,此其略耳。

 

何況『工具』本身無善無惡、非善非惡。且善且惡存於『用者』也耶!!??恰似《欺言騙語》起頭

灰子有言曰︰

遊戲者人間也。優勝劣敗,其常也。圖謀非常者,其要有二,昭明若日月。其日曰︰積微守勝,永不退轉。其法言︰機緣在天,流布難勻,苟有所得,必儲。凡有所失,再來補過,只進無退之道。此陽謀也,存心取勝。其月曰︰更於九地之下,改於九天之上,瞞天過海。其法言︰欺言騙語,得之物性,所更所改,皆有物宜。物不能知!人能知乎?此陰謀也,詐取詭奪。

 

由於作者不知《欺言騙語》是何典!灰子是何人?但思所謂『儲』 、『存』宛如圖靈機『狀態』存取?『更』、『改』彷彿作弊碼『修改遊戲』!心想這部書,可就是 Tux 的『作弊大全』乎??

既然無處可考?也只能遁之以史實的了!!

電子遊戲作弊

遊戲作弊是指在多人遊戲網路遊戲中利用修改遊戲或者其他不正當手段來達到超出對手成績或者其他目的的行為,單人遊戲中使用作弊碼來使遊戲變得更加簡單的行為也包含在內。大多數遊戲開發者注重於讓多人遊戲變得更加「平衡」。當第一個用於網際網路應用的遊戲發布的時候,遊戲作弊也就隨之產生。過去很容易區別一個玩家是否作弊,因為多數情況發生在區域網遊戲內。網絡改變了這種情況。

───

Cheating in video games

Cheating in video games involves a video game player using non-standard methods to create an advantage or disadvantage beyond normal gameplay, in order to make the game easier or harder. Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer) or hardware (a cheat cartridge). They can also be realised by exploiting software bugs, but if it is really cheating is also matter of common knowledge. Software bugs are very often considered software features and as long as they are common knowledge, it is questionable whether it is cheating.

History

Cheating in video games has existed for almost their entire history. The first cheat codes were put in place for play testing purposes. Playtesters had to rigorously test the mechanics of a game and introduced cheat codes to make this process easier. An early cheat code can be found in Manic Miner, where typing “6031769” (based on Matthew Smith’s driving licence) enables the cheat mode.[1] An early trainer for a game was for Wizardry: Proving Grounds of the Mad Overlord (1981); within months of its release at least two commercial products appeared.[2] 1983 advertisements for “The Great Escape Utility”, a similar product for Castle Wolfenstein (1981), promised that the

*** QuickLaTeX cannot compile formula:
15 product "remodels every feature of the game. Stop startup delays, crashes and chest waiting. Get any item, in any quantity. Start in any room, at any rank. Handicap your aim. Even add items".<sup id="cite_ref-cgw198402_3-0" class="reference"><a style="color: #808080;" href="https://en.wikipedia.org/wiki/Cheating_in_video_games#cite_note-cgw198402-3">[3]</a></sup></span>

<img class="alignnone size-full wp-image-48612" src="http://www.freesandal.org/wp-content/uploads/Manic_miner_bugbyte.jpg" alt="Manic_miner_bugbyte" width="250" height="393" />

<span style="color: #808080;">───</span>
<h1 id="firstHeading" class="firstHeading" lang="zh-TW"><span style="color: #808080;"><a style="color: #808080;" href="https://zh.wikipedia.org/zh-tw/Cheat_engine">Cheat engine</a></span></h1>
<span style="color: #808080;"><b>Cheat Engine</b>,一般簡稱CE,是一個<a class="mw-redirect" style="color: #808080;" title="開放源代碼" href="https://zh.wikipedia.org/wiki/%E9%96%8B%E6%94%BE%E6%BA%90%E4%BB%A3%E7%A2%BC">開放源代碼</a>的軟體,作者為Eric Heijnen ("Dark Byte"),功能包括:記憶體掃描、<a style="color: #808080;" title="十六進位編輯器" href="https://zh.wikipedia.org/wiki/%E5%8D%81%E5%85%AD%E8%BF%9B%E5%88%B6%E7%BC%96%E8%BE%91%E5%99%A8">十六進制編輯器</a>、<a class="mw-redirect" style="color: #808080;" title="除錯工具" href="https://zh.wikipedia.org/wiki/%E9%99%A4%E9%8C%AF%E5%B7%A5%E5%85%B7">除錯工具</a>,目前僅供<a style="color: #808080;" title="Microsoft Windows" href="https://zh.wikipedia.org/wiki/Microsoft_Windows">Windows</a>作業系統運行。<sup id="cite_ref-aboutce_3-0" class="reference"><a style="color: #808080;" href="https://zh.wikipedia.org/zh-tw/Cheat_engine#cite_note-aboutce-3">[3]</a></sup>Cheat Engine最常在電腦遊戲中當做<a class="mw-redirect" style="color: #808080;" title="遊戲外掛" href="https://zh.wikipedia.org/wiki/%E9%81%8A%E6%88%B2%E5%A4%96%E6%8E%9B">遊戲外掛</a>,有時會更新以避免被其他軟體檢測到。這個程式類似於<a class="external text" style="color: #808080;" href="http://memoryhacking.com/" rel="nofollow">L. Spiro的 "<i>Memory Hacking Software</i>"</a>、TSearch、以及<a class="external text" style="color: #808080;" href="http://www.artmoney.ru/" rel="nofollow">ArtMoney</a>。透過Cheat Engine,使用者可以尋找與修改電腦的記憶體。</span>
<h2><span id=".E7.89.B9.E8.89.B2" class="mw-headline" style="color: #808080;">特色</span></h2>
<span style="color: #808080;">Cheat Engine可以查詢與修改程式經過<a class="new" style="color: #808080;" title="反彙編(頁面不存在)" href="https://zh.wikipedia.org/w/index.php?title=%E5%8F%8D%E5%BD%99%E7%B7%A8&action=edit&redlink=1">反彙編</a>後的記憶體。透過修改記憶體,使用者可以在遊戲裡獲得一些好處,例如無限的生命值、時間或彈藥。它還包含一些<a style="color: #808080;" title="Direct3D" href="https://zh.wikipedia.org/wiki/Direct3D">Direct3D</a>的工具讓你可以透視牆壁,在一些高級選項裡還可以替你移動滑鼠,這功能可以用來製作aimbot。不過Cheat Engine主要使用在單人遊戲,在多人遊戲方面並不鼓勵。<sup id="cite_ref-CE_online_use_4-0" class="reference"><a style="color: #808080;" href="https://zh.wikipedia.org/zh-tw/Cheat_engine#cite_note-CE_online_use-4">[4]</a></sup></span>

<span style="color: #808080;">Cheat Engine可以將代碼注入其他進程,因此大多數的防毒軟體會將它誤認為病毒。有一些版本可以避免這個問題,但需多功能會因此無法使用。產生這個問題的主要原因是因為Cheat Engine使用了一些與<a style="color: #808080;" title="特洛伊木馬" href="https://zh.wikipedia.org/wiki/%E7%89%B9%E6%B4%9B%E4%BC%8A%E6%9C%A8%E9%A6%AC">特洛伊木馬</a>相同的rootkits以取得部分系統的權限,除非停用防毒軟體的啟發式掃描,否則將被視為可疑的程式。新版的Cheat Engine已漸漸不易被防毒軟體所阻擋,像是<a style="color: #808080;" title="代碼注入" href="https://zh.wikipedia.org/wiki/%E4%BB%A3%E7%A2%BC%E6%B3%A8%E5%85%A5">代碼注入</a>的一些功能也能運作無誤。</span>

<span style="color: #808080;">6.1版的Cheat Engine可以製作專屬的遊戲外掛程式——Trainer,並可輸出成執行檔。不過透過CEtrainer製成的trainer一般來說大小都很大。一些製作Trainer的團體會將成品做為"最終"版本發布在網路上。<sup id="cite_ref-cetrainers_5-0" class="reference"><a style="color: #808080;" href="https://zh.wikipedia.org/zh-tw/Cheat_engine#cite_note-cetrainers-5">[5]</a></sup>因為用Cheat Engine做Trainer的容易性,一些熱門網站甚至以CE的Trainer為討論主題。<sup id="cite_ref-6" class="reference"><a style="color: #808080;" href="https://zh.wikipedia.org/zh-tw/Cheat_engine#cite_note-6">[6]</a></sup>不過CEtrainer自6.1版以來就沒又再更新,而是強調用<a class="mw-redirect" style="color: #808080;" title="Lua (programming language)" href="https://zh.wikipedia.org/wiki/Lua_%28programming_language%29">Lua</a>來製作trainer。<sup id="cite_ref-7" class="reference"><a style="color: #808080;" href="https://zh.wikipedia.org/zh-tw/Cheat_engine#cite_note-7">[7]</a></sup></span>

<img class="alignnone size-full wp-image-48611" src="http://www.freesandal.org/wp-content/uploads/Cheat_Engine_6.4_Window.png" alt="Cheat_Engine_6.4_Window" width="615" height="601" />

<span style="color: #808080;">───</span>

<span style="font-size: 18pt; color: #808080;"><a style="color: #808080;" href="http://www.cheatengine.org/aboutce.php">cheatengine.org</a></span>
<h1><span style="font-size: 14pt; color: #808080;">About Cheat Engine</span></h1>
<span style="color: #808080;">Cheat Engine is an open source tool designed to help you with modifying <span style="color: #ff0000;">single player games</span> running under window so you can make them harder or easier depending on your preference(e.g: Find that 100hp is too easy, try playing a game with a max of 1 HP), but also contains other usefull tools to help debugging games and even normal applications.</span>

<span style="color: #808080;">It comes with a memory scanner to quickly scan for variables used within a game and allow you to change them, but it also comes with a debugger, disassembler, assembler, speedhack, trainer maker, direct 3D manipulation tools, system inspection tools and more.</span>

<span style="color: #808080;">For new users it is recommended to go through the tutorial(The one that comes with Cheat Engine, you can find it in your programs list after installing) and at least reach step 5 for basic understanding of the usage of Cheat Engine</span>

<span style="color: #808080;">If you need help on Cheat Engine , you can always contact me at <a style="color: #808080;" href="mailto:dark_byte@hotmail.com">dark_byte@hotmail.com</a> , msn supported as well(don't ask about online games, I don't know anything about that)</span>
<span style="color: #808080;"> Or on irc: <a style="color: #808080;" href="irc://irc.p2p-network.net/cef">server: irc.p2p-network.net channel: #cef</a> (<a style="color: #808080;" href="http://lolcefchat.bplaced.net/">Web-based irc</a>)</span>

<span style="color: #808080;">Note: It will most likely not work on online games, so don't bother asking me that</span>

<span style="color: #808080;"><a style="color: #808080;" href="http://wiki.cheatengine.org/">Local Cheat Engine WIKI</a></span>
<span style="color: #808080;"> Note that since cheat engine is open source, everyone is welcome to contribute to the project. Contact dark_byte@hotmail.com for more information about helping.</span>

───

 

<span style="color: #666699;">雖說『 RetroArch 』不尚談『作弊引擎』之事,總是也有『作弊碼資料庫』</span>

<span style="color: #666699;"><a style="color: #666699;" href="https://github.com/libretro/libretro-database/tree/master/cht">libretro-database/cht/</a></span>
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<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="Create Legend of Zelda The Minish Cap Demo.cht Adding in cheats for the kiosk demo version of this game" href="https://github.com/libretro/libretro-database/commit/73da05a1bebe8243cbd6da6e751a6cd59e9df9f2" data-pjax="true">Create Legend of Zelda The Minish Cap Demo.cht</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2015年11月12日 (週四) 18時26分11秒" datetime="2015-11-12T10:26:11Z">3 months ago</time></span></td>
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<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="Fix typo in the name of cht folders." href="https://github.com/libretro/libretro-database/commit/6b27445bdeaa476f2d4abf56f880935624562822" data-pjax="true">Fix typo in the name of cht folders.</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2015年07月05日 (週日) 10時56分03秒" datetime="2015-07-05T02:56:03Z">8 months ago</time></span></td>
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<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="Fix god mode in Quake" href="https://github.com/libretro/libretro-database/commit/1eeb090d8eca68b86cbff013e677861e362202f6" data-pjax="true">Fix god mode in Quake</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2014年12月22日 (週一) 08時45分12秒" datetime="2014-12-22T00:45:12Z">a year ago</time></span></td>
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<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="fix mistypes" href="https://github.com/libretro/libretro-database/commit/86bfd080127b9092b8246c0b27a1e1a4d276d21f" data-pjax="true">fix mistypes</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2015年06月27日 (週六) 13時06分59秒" datetime="2015-06-27T05:06:59Z">8 months ago</time></span></td>
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<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="all filenames scrubbed of all special characters" href="https://github.com/libretro/libretro-database/commit/e145fc13410c0007519bc9aaa27205b37103048a" data-pjax="true">all filenames scrubbed of all special characters</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2015年05月24日 (週日) 10時07分15秒" datetime="2015-05-24T02:07:15Z">9 months ago</time></span></td>
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<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="Fix typo in the name of cht folders." href="https://github.com/libretro/libretro-database/commit/6b27445bdeaa476f2d4abf56f880935624562822" data-pjax="true">Fix typo in the name of cht folders.</a> </span></td>
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<tr class="js-navigation-item">
<td class="icon"><span style="color: #808080;"> </span></td>
<td class="content"><span class="css-truncate css-truncate-target" style="color: #808080;"><a id="ec4f2d96b67b3c65ce0408990e8ae598-3a8caaf70bfebf36b908258a264356575a2e1f3b" class="js-directory-link js-navigation-open" style="color: #808080;" title="Sega Game Gear" href="https://github.com/libretro/libretro-database/tree/master/cht/Sega%20Game%20Gear">Sega Game Gear</a></span></td>
<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="all filenames scrubbed of all special characters" href="https://github.com/libretro/libretro-database/commit/e145fc13410c0007519bc9aaa27205b37103048a" data-pjax="true">all filenames scrubbed of all special characters</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2015年05月24日 (週日) 10時07分15秒" datetime="2015-05-24T02:07:15Z">9 months ago</time></span></td>
</tr>
<tr class="js-navigation-item navigation-focus">
<td class="icon"><span style="color: #808080;"> </span></td>
<td class="content"><span class="css-truncate css-truncate-target" style="color: #808080;"><a id="29451d3d16f7e115aa4c04bb3de64ef4-f434826313a42af2b9379e07e52dc4fcf555ed37" class="js-directory-link js-navigation-open" style="color: #808080;" title="This path skips through empty directories" href="https://github.com/libretro/libretro-database/tree/master/cht/Sega%20Master%20System/Pro%20Action%20Replay"><span class="simplified-path">Sega Master System/</span>Pro Action Replay</a></span></td>
<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="all filenames scrubbed of all special characters" href="https://github.com/libretro/libretro-database/commit/e145fc13410c0007519bc9aaa27205b37103048a" data-pjax="true">all filenames scrubbed of all special characters</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2015年05月24日 (週日) 10時07分15秒" datetime="2015-05-24T02:07:15Z">9 months ago</time></span></td>
</tr>
<tr class="js-navigation-item">
<td class="icon"><span style="color: #808080;"> </span></td>
<td class="content"><span class="css-truncate css-truncate-target" style="color: #808080;"><a id="c57ae4b8ec51420a36c2ab099e5b6468-7b563b1e8727b65c3e32cdce0a487db90d68732b" class="js-directory-link js-navigation-open" style="color: #808080;" title="This path skips through empty directories" href="https://github.com/libretro/libretro-database/tree/master/cht/Sega%20Saturn/GameShark"><span class="simplified-path">Sega Saturn/</span>GameShark</a></span></td>
<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="all filenames scrubbed of all special characters" href="https://github.com/libretro/libretro-database/commit/e145fc13410c0007519bc9aaa27205b37103048a" data-pjax="true">all filenames scrubbed of all special characters</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2015年05月24日 (週日) 10時07分15秒" datetime="2015-05-24T02:07:15Z">9 months ago</time></span></td>
</tr>
<tr class="js-navigation-item">
<td class="icon"><span style="color: #808080;"> </span></td>
<td class="content"><span class="css-truncate css-truncate-target" style="color: #808080;"><a id="b3c091d90583fdef0441c963a9ba1ee7-dc4d9b148014e369bab6b49434137b1b01d1bc04" class="js-directory-link js-navigation-open" style="color: #808080;" title="Super Nintendo" href="https://github.com/libretro/libretro-database/tree/master/cht/Super%20Nintendo">Super Nintendo</a></span></td>
<td class="message"><span class="css-truncate css-truncate-target" style="color: #808080;"> <a class="message" style="color: #808080;" title="all filenames scrubbed of all special characters" href="https://github.com/libretro/libretro-database/commit/e145fc13410c0007519bc9aaa27205b37103048a" data-pjax="true">all filenames scrubbed of all special characters</a> </span></td>
<td class="age"><span class="css-truncate css-truncate-target" style="color: #808080;"><time title="西元2015年05月24日 (週日) 10時07分15秒" datetime="2015-05-24T02:07:15Z">9 months ago</time></span></td>
</tr>
</tbody>
</table>
 

<span style="color: #666699;">,豈可放任不講呢??!!於是不避嫌疑,說此陰陽『魔戒』︰</span>

 

<span style="color: #666699;"><strong>【 RetroArch 的預設 cheats 目錄處理】</strong></span>
<pre class="lang:default decode:true "># 請自行取得 cht 內之檔案
pi@retropie:~/RetroPie/cheats

*** Error message:
You can't use `macro parameter character #' in math mode.
leading text: ...2_3-0" class="reference"><a style="color: #
You can't use `macro parameter character #' in math mode.
leading text: ...wikipedia.org/wiki/Cheating_in_video_games#
Missing $ inserted.
Missing $ inserted.
leading text: ...w.freesandal.org/wp-content/uploads/Manic_
Missing $ inserted.
You can't use `macro parameter character #' in horizontal mode.
leading text: <span style="color: #
Unicode character ─ (U+2500)
leading text: <span style="color: #808080;">─
Unicode character ─ (U+2500)
leading text: <span style="color: #808080;">──
Unicode character ─ (U+2500)
leading text: <span style="color: #808080;">───
You can't use `macro parameter character #' in horizontal mode.

ls
BSNES Cheat Code Pack.zip cht
pi@retropie:~/RetroPie/cheats # RetroArch 的預設 cheats 目錄 pi@retropie:~ cd .config/retroarch/
pi@retropie:~ ln -s ~/RetroPie/cheats/cht/Super\ Nintendo/Pro\ Action\ Replay/ cheats  pi@retropie:~/.config/retroarch ls
assets cheats database overlay remap shaders
autoconf cores downloads playlists screenshots
pi@retropie:~/.config/retroarch $
 

【遊戲進行中,按下 Select』 + 『X 鍵,操作作弊檔案】

snapshot2

 

使用搖桿的『』更改該項『作弊碼』之『 OFF 』、『 ON 』狀態。滿意後務須用『確認鍵』 A 先確定『 Apply Cheat Changes 』;然後再用『返回鍵』 B  回到上層『 Resume 』。